So, I’ve been fishing around for Big Fish Games I haven’t already played (excuse the pun and the over-use of Big Fish reviews), and I discovered that I already owned the full Awakening 2 game. If you’ll recall from my review the other day, I wasn’t so favorable in my assessment of the first Awakening game.
Here’s the rub. I was wrong. I decided to play the second game and see if it were any better and it was absolutely fabulous! I can’t give it high enough praise. In light of this fact, I decided to replay the first game and see if I was just having a bad day that day, and it seems that I may have been. Because, it was pretty good, too. Not as good as the second game was and the third game is turning out to be, but fair enough.
As an apology, I thought I would review or at least recap all three games (I’m still playing the third, however). So, here goes.
Awakening: The Dreamless Castle
This is the first game in the trilogy. You play as Sophia, who awakes from a many year slumber inside an enchanted castle. Guarded by fairies and goblins, Sophia must figure out how to set them all free so that she might serach for her people outside the castle.
What makes all of these games so awesome is the unique gameplay. It’s a combination of puzzler and adventure. There are a ton of mini-games and a lot of wandering around trying to figure out what to do next. Awakening: The Dreamless Castle succeeds on this front to some degree. The world is large enough that you must think about where you need to go and remember why you needed to go there. The inventory is fun. And, the mini-games are at times unique.
Awakening 2: Moonfell Wood
In game 2, Sophia has left the castle and is continuing her journey to find her people. She is aided once again by her fairy friends (the main helper annoys me, by the way). Along the way, Sophia learns more about her own story.
Sophia’s trek through Moonfell Wood is definitely my favorite of the 3 games. This felt like the most cohesive gameplay with the most logical sense married between the story and the mechanics. The characters are fully plotted out and the mini-games just flow along with the narrative.
This is a LONG game, which is a plus for a game with absolutely no replay value.
Awakening 3: The Goblin Kingdom
Since I am still working on this game, it could turn out to exceed the bar set with Moonfell Wood.
Sophia has left Moonfell Wood flying to the Goblin Kingdom in her ongoing search for her people and their location. She is told that the Goblin King knows where they are. Of course, the Goblin King is assumed dead when she arrives and she is quickly thrown in prison. It’s complicated. She is assisted in this game by a new character, a cuddly owl named Ran.
So far, Goblin Kingdom has just as unique of gameplay with a little less cohesiveness due to the lay of the land. Plus, there was the scene where I had to find like a billion mice. And, you know how I feel about that.
I look forward to finishing the trilogy, but assume that it will end on another cliffhanger to make room for a fourth game. Which is all good. I have grown to love this character and the unique world she inhabits.
That’s it for me today. Until later, …